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When someone plays Tetris for a significant amount of time it can incur upon their other thoughts, mental images and dreams and they can develop Tetris Syndrome. People who play Tetris for a prolonged amount of time may then find themselves thinking about ways different shapes in the real world can fit together, such as buildings on a street or boxes on a shelf. I recall having Tetris Syndrome in the late 80's. I remember picturing what shape brick would best fit between various parked cars and between the edge of the TV screen and the News readers head!
A similar effect occurs with other computer games and can occur with any prolonged visual task (such as sorting fruit, driving long distances, etc). It also manifests in the other senses, like that tune you can't get out of your head or sailors still walking with "sea legs" on land. In more extreme cases people also see images of falling Tetris shapes at the edges of their visual fields or when they close their eyes, they may also have dreams involving falling Tetris shapes.
Despite Tetris Syndrome the impact of the game on the human brain isn't all bad. A 2009 Oxford study suggests Tetris-like video games may help with Post Traumatic Stress. If the game is played soon after a traumatic event, the preoccupation with Tetris shapes is enough to prevent the mental recitation of traumatic images. It specifically interferes with the way sensory memories are laid down in the period after trauma and reduces the intensity, accuracy, frequency and overall number of flashbacks that are experienced afterwards. So keep a Gameboy in the first aid kit to treat traumatic shock.
Developed in the Soviet Union in 1985 by Alexey Pajitnov at the Computer Centre of the Russian Academy of Sciences. Based on an ancient Roman puzzle Pentamino, the game was called Genetic Engineering and shaped pieces made of text characters were moved about the screen with cursor keys into spaces. Alexey came to insist the pieces should fall from above into a well and began calling the game Tetris. As the developed the game, Alexy and his team had trouble finishing the code as the testing process was so addictive.
At the time in the Soviet Union individuals were prohibited from engaging in private business. Additionally, the Russian Academy of Sciences technically owned the game, since the code was written on the Academys computers. Alexey showed Tetris game to Vladimir Pokhilko a clinical psychologist who was experimenting with the use of puzzles for psychological tests. Vladimir instantly saw the mass appeal of the puzzle. Alexey and Vladimir began leaking the game outside the country in an effort to bypass Soviet politics. Tetris became the full focus of Alexey's time, and the game evolved into the full graphical version complete with sound and music based on Russian folk songs.
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In 1996, the ELORG restrictions in the Soviet Union expired, and Tetris rights reverted to Alexey. Together Alexey and Vladimir launched AnimaTek International. Under the name The Tetris Company, AnimaTek claimed to hold copyright and took out trademark registrations for Tetris in almost every country in the world. In 1998 the company began experiencing difficulties brought on by economic upheaval in Russia. Alexey believed he would be the fall guy if he could not find capital somewhere and went on tour to see what he could drop into place.
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" I'VE BEEN EATEN ALIVE.
VLADIMIR.
JUST REMEMBER THAT I AM EXIST
THE DAVIL. "
The police investigation was brief, after discovering the note all the pieces fell into place.VLADIMIR.
JUST REMEMBER THAT I AM EXIST
THE DAVIL. "
In a cruel twist of fate, representatives from the Japanese computer giant Squaresoft, unaware of the deaths, showed up Wednesday in AnimaTek's offices. They were ready to wire $200,000 to AnimaTek's accounts for the next day. Since then The Tetris Company has sent cease and desist letters to web sites that misused the Tetris trademark as well as to Google insisting that 35 Tetris-clones be removed from the Android Market.
But if you want to get more involved in the game, you can try First Person Tetris and experience the game from the tetrominos perspective.
well shit
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